- Bateman, Chris Mark.
- Boon, Richard, 1973-
- Video games -- Design and construction.
- Computer games -- Design and construction.
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- Includes index.
- Bibliography: p. 313-315.
- Part 1: Basics. Chapter 1: Zen Game Design. Chapter 2: Designing for the Market. Chapter 3: Game Genres; Part 2: Principles. Chapter 4: The Foundations of Game Design. Chapter 5: Game World Abstraction. Chapter 6: Video Game Structure. Chapter 7: Principles of Interface Design. Chapter 8: Video Game Narrative. Chapter 9: Foundations of Interactive Storytelling; Part 3: Models. Chapter 10: Myers-Briggs Typology & Gamers. Chapter 11: The New Demographic Model. Chapter 12: The Evolution of Games: Originality & Chreodes; Index.
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